WPF handwriting algorithm converts handwriting outline from point set

WPF handwriting algorithm converts handwriting outline from point set

WPF handwriting algorithm converts handwriting outline from point set This article will tell you about some handwriting algorithms, which convert the point set input by the user, that is, mouse track points or touch track points, etc., into a basic mathematical algorithm that can draw and display handwriting pictures on the interface. Although this article is labeled WPF’s handwriting algorithm, in fact this article focuses more on basic mathematical calculations, which can theoretically be applied to any UI framework that can support geometric drawing, including UWP or WinUI or UNO or MAUI or Eto and other frameworks I will describe the handwriting algorithm in order from simple to complex. This article is a relatively low-level algorithm. Please make sure you have not forgotten the mathematics knowledge in junior high school before reading. This article is suitable for those who want to know more details about handwriting drawing, those who hope to design better-looking handwriting, and those who have nothing to do but read blogs The simplest handwriting trajectory algorithm As we all know, whether it is a mouse, touch, or pen, the data generated is basically point data. One way to create a handwriting trajectory based on a set of…

WPF handwriting algorithm converts handwriting outline from point set

WPF handwriting algorithm converts handwriting outline from point set

WPF handwriting algorithm converts handwriting outline from point set This article will tell you some handwriting algorithms, which convert the point set input by the user, that is, mouse track points or touch track points, etc., into a basic mathematical algorithm that can draw and display handwriting pictures on the interface. Although this article is labeled WPF’s handwriting algorithm, in fact this article focuses more on basic mathematical calculations, which can theoretically be applied to any UI framework that can support geometric drawing, including UWP or WinUI or UNO or MAUI or Eto and other frameworks I will describe the handwriting algorithm in order from simple to complex. This article is a relatively low-level algorithm. Please make sure you have not forgotten the mathematics knowledge in junior high school before reading. This article is suitable for those who want to know more details about handwriting drawing, those who hope to design better-looking handwriting, and those who have nothing to do but read blogs The simplest handwriting trajectory algorithm As we all know, whether it is a mouse, touch, or pen, the data generated is basically point data. One way to create a handwriting trajectory based on a set of points…

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